[osg-users] How to simulate camera distortion ?

Jishen Li lxx9xx at gmail.com
Fri Dec 8 03:17:03 PST 2017


I would like to simulate a real camera with intrinsics and distortion parameters. 

To make it more clear: I want to have a viewer, which I could assign a real camera model (pinhole, fisheye, etc) to, then I could get the real camera view. (I want to record the sequence for some later processing). 

I have checked the source code of osg/Camera, seems it doesn't support distortion. I wonder how I can do it.   


Thank you!


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