[osg-users] Reapply GL context

Antoine Rennuit antoinerennuit at hotmail.com
Wed Aug 23 03:33:30 PDT 2017


Thanks a lot for your answer, it already helps understanding things.

One option I am considering is having OSG render from a GL context of its own. I then read about GraphicsContext (from which my window inherits) in the beginners guide, which is associated to a camera and view. Though I guess this osg::GraphicsContext does not switch the GL context on the GPU.

So is there an OSG way to for switching GL contexts on the GPU?



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