[osg-users] How to change "field of view"(FOV), distance.
Gianni Ambrosio
g.ambrosio+osg at gmail.com
Mon Aug 21 04:42:54 PDT 2017
Hi Arfaa,
here is my implementation:
Code:
bool ViewerWidget::setMainCameraFieldOfView(double iFov)
{
osg::Camera* camera = mainView()->getCamera();
double fovy, aspectRatio, zNear, zFar;
bool result = camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
if (true == result) {
camera->setProjectionMatrixAsPerspective(iFov, aspectRatio, zNear, zFar);
}
return result;
}
ViewerWidget inherits from osgViewer::CompositeViewer. Anyway what I notice on your code is that you use a CameraViewer while I set the FOV to a osg::Camera. You could try the code on a osg::Camera and if it works then I guess there is something to investigate on the CameraViewer side.
HTH, Gianni
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http://forum.openscenegraph.org/viewtopic.php?p=71467#71467
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