[osg-users] OSG depth peeling and multisampling
Peter Bako
osgforum at tevs.eu
Thu Sep 8 03:48:37 PDT 2016
Hi,
In my application, I have implemented true transparency using the depth peeling method described in osg examples.
But now I got a problem, because I want to use multisampling but this doesnt work with the depth peeling transparency implementation.
Then I found out that by attaching the color buffer to the main DepthPeeling camera, you can specify the multisamplesamples, but then the transparency rendering is not correct
I dont have many skills with osg, but hopefully you can give me some ideas.
Thank you!
Cheers,
Peter
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68555#68555
Attachments:
http://forum.openscenegraph.org//files/transptest_video_160.zip
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http://forum.openscenegraph.org//files/noaa_149.png
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