[osg-users] different materials for a geometry and highlight

Gianni Ambrosio g.ambrosio+osg at gmail.com
Mon Sep 26 06:08:58 PDT 2016


One question,
why should I use a "vertex" shader/attribute when I need to colour a triangle uniformly?

Regards,
Gianni

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68753#68753








More information about the osg-users mailing list