[osg-users] More lights in scene!

Robert Osfield robert.osfield at gmail.com
Mon Oct 24 00:26:38 PDT 2016

HI Nickolai,

The limit to 8 lights is part of the GL fixed function pipeline so if
you uses shaders you can address this.

By co-incidence I've started some experiments with extending the
#pragma(tic) shader composition framework to blurr the line between
fixed function and shaders which may provide a possible route to
adding more than 8 lights.  If this goes well then I'll be introducing
this work to the community.  It's bleeding edge work though, I really
don't know yet whether I can make it all work.


On 23 October 2016 at 20:12, Nickolai Medvedev <raizel.dev at yandex.ru> wrote:
> Hi, community!
> I have a question: how i can create more than 8 lights in scene. Need new shader-based light system? If so, how i can make these?
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=69119#69119
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