[osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!

Chris Hanson xenon at alphapixel.com
Tue Nov 29 17:46:15 PST 2016


On Tue, Nov 29, 2016 at 4:37 AM, Jan Ciger <jan.ciger at gmail.com> wrote:

> OSVR


Wasn't my decision. Client already had Oculus support and just wanted to
extend it to OpenVR via osgOpenVRViewer.

I would consider OSVR for future projects though!


-- 
Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20161129/f4f8806c/attachment-0003.htm>


More information about the osg-users mailing list