[osg-users] Unzip big data size problem!

Robert Osfield robert.osfield at gmail.com
Thu Nov 10 00:39:55 PST 2016


Hi Nguyen,

I don't work under Windows and don't have access to the file you are
having problems so really can't comment on the specifics of what you
are seeing.

As general note, if you want help from others then saying which
version of the OSG you are using, whether you have built the OSG
yourself or sourced it from elsewhere, what the strack trace is when
you get a crash, providing an example dataset for others to reproduce
the problem.  I've followed this thread but haven't seen any of these
details pop up.  These are basic things missing if you want help from
others otherwise they are working largely blind.

As another general note the OSG's native .osgb support inline
compression so there is no need to externally compress the data.  The
.ive format is an old and deprecated format that we just keep around
for backwards compatibility.

Robert


On 10 November 2016 at 02:26, Nguyen Quang Nam
<nguyenquangnam at outlook.com> wrote:
> Hi, Sebastian
>
> Zip contains only file "TerrainQ.ive". Because the console does not display any text so I don't know the reason.
>
> Today, sometimes content was loaded, sometimes wasn't. Sometimes it go to errors ( bad allocate ), sometimes the viewer was displayed but not show anything.
>
> I am new to OSG ( both programing ), I write a notify at
>
>
> Code:
> ZipArchive::open(const std::string& file
>
>
>
> File opening is OK with data._zipHandle != Null .
>
> But then I don't know OpenSceneGraph processing stream so I can not show anything. Sorry!
>
> Please, thanks!
> Nguyen
> Code:
>
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=69295#69295
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



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