[osg-users] Multiples scenes

Florian GOLESTIN florian.golestin at gmail.com
Mon May 23 12:28:28 PDT 2016

Hi Robert,

The player just move to a new scene so the previous one can be discarded.

By scene I wanted to mean the "root" node and all its children, and the callback, keeping only the view and the camera manipulator.
In the application, the player walk along a maze (an interior scene) and when he hits a door, he's "teleported" into another level of the maze so I load a new map with new walls and monsters...

Have a good day!


Read this topic online here:

More information about the osg-users mailing list