[osg-users] Object from LUA Script
Matus Gabriska
matus.gabriska at gmail.com
Sat May 14 02:22:12 PDT 2016
I figured out correct solution. This value is represented as DoubleValueObject not IntValueObject because Lua represents Number as double.
Here is working code:
Code:
osg::ref_ptr<osg::DoubleValueObject > test = static_cast<osg::DoubleValueObject *>(outputObject.get());
if (test == nullptr) {
std::cout << "null" << std::endl;
}
else {
std::cout << test->getValue() << std::endl;
}
Thank you Robert for pointing me in right way. You can close this post.
Matus
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http://forum.openscenegraph.org/viewtopic.php?p=67103#67103
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