[osg-users] viewport is changing after huge sized object ; updating only visible nodes
Andrey Perper
TheAndreyp at gmail.com
Tue Mar 22 02:30:16 PDT 2016
Hey guys!!!!!!!
1) My scene is set like it is always fits in camera (i guess it is osg-default). If i add huge sized object - i see all scene (camera flies away), but my viewpoint must stay old.
How to fix that ?
2) I have dozen of nodes that are updating in my addUpdateCallback functor anyway (whether node is visible or not), but i would want to do that only if node is visible. Node has osg::Geode drawables.
How to fix that ?
Thanks!
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http://forum.openscenegraph.org/viewtopic.php?p=66579#66579
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