[osg-users] Crash on Mac OS X

Ale Maro sasha71 at teletu.it
Thu Mar 24 01:30:03 PDT 2016

Here is the exact point where OSG crash:


bool Dragger::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
    for (osg::NodePath::iterator itr = _pointer._hitList.front().first.begin();
           itr != _pointer._hitList.front().first.end();
          osgManipulator::Dragger* dragger = dynamic_cast<osgManipulator::Dragger*>(*itr);
          if (dragger)


Debugger says that itr pointer is valid. Any idea?

Best regards

Read this topic online here:

More information about the osg-users mailing list