[osg-users] Tesselation on Model
David Knipp
David.Knipp at gmx.net
Wed Mar 23 11:14:29 PDT 2016
Thank you very much Sebastian! You are awesome!
You really made my day. I can see the tesselation it's working now. : )
If I'm allowed to add one question for personal advancing.
What do i have to change in the shader so that the model is normal again?
My Model is looking like it was pressed to 2D papper and then got wrapped arround a ball.
Is this because of the geometryshader of the example?
Cheers,
David
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http://forum.openscenegraph.org/viewtopic.php?p=66616#66616
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