[osg-users] Tesselation on Model

David Knipp David.Knipp at gmx.net
Wed Mar 23 11:14:29 PDT 2016

Thank you very much Sebastian! You are awesome!

You really made my day. I can see the tesselation it's working now. : )

If I'm allowed to add one question for personal advancing. 

What do i have to change in the shader so that the model is normal again? 
My Model is looking like it was pressed to 2D papper and then got wrapped arround a ball. 

Is this because of the geometryshader of the example?


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