[osg-users] Rendering OSG objects inside an existing OpenGL loop

Clement Begotto c.begotto at laposte.net
Mon Mar 7 10:21:20 PST 2016


Thank you so much for the quick answer.
I didn't knew about the setClearMask(0) method, It works fine now.

... 

Thank you again !

Cheers,
Clement

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http://forum.openscenegraph.org/viewtopic.php?p=66498#66498








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