[osg-users] how to judge if an object is in the frustum?
John Lee
357059570 at qq.com
Mon Jun 27 01:20:18 PDT 2016
Hi, robert.
Thank you for your reply.
I never use the PolytopeIntersector, can you tell me more hints? Because i am new to osg or show me some website so that i learn osg quickly.
Thanks.
Jhon.
robertosfield wrote:
> Hi John,
>
>
> As Nick suggest you can use a cull callback to report back when a node
> and it's subgraph are likely to be within the view frustum, however,
> this is constrains you to doing the test in the cull traversal.
>
> However, if you want to do the test outside the cull traversal then
> you'll need to use the PolytopeIntersector, creating a Polytope as the
> frustum.
>
> Robert.
>
> On 27 June 2016 at 07:30, John Lee <> wrote:
>
> > Hi,
> >
> > I don't know how to judge if an object is in the frustum? I want to get which node is in the frustum.
> >
> > Thank you!
> >
> > Cheers,
> > John
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=67832#67832
> >
> >
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> >
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> _______________________________________________
> osg-users mailing list
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ------------------
> Post generated by Mail2Forum
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67841#67841
More information about the osg-users
mailing list