[osg-users] Pass an osg::Texture2D to CUDA driver api

Philipp Meyer philipp.meyer at fh-bielefeld.de
Mon Jun 27 00:11:05 PDT 2016


Hi,

setting useDisplayLists to false indeed fixed both issues. Thank you very much.

Cheers,
Philipp

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http://forum.openscenegraph.org/viewtopic.php?p=67835#67835








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