[osg-users] [build] OSX X11 Build System Failures

Ravi Mathur ravidavi at utexas.edu
Fri Jun 24 12:58:38 PDT 2016


OK, looks like the fix could be


Code:

IF(APPLE AND NOT (OSG_WINDOWING_SYSTEM STREQUAL "Cocoa")) 
  RETURN() 
ENDIF() 




This applies to avfoundation (which only compiles on OSX anyway), as well as osgmultitouch and osgoscdevice examples, which will continue to compile on non-apple platforms as before.

At least this will allow everything to compile on OSX/X11 until someone gets around to modifying actual source code for OSX/X11 compatibility.

Robert if you want, I can send the appropriate CMakeLists.txt files to submissions.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67808#67808








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