[osg-users] Near/Far problem using models with bones.
Julien Valentin
julienvalentin51 at gmail.com
Fri Jun 24 03:05:43 PDT 2016
I found the bug in RigGeometry
Will make a patch again master git soon
Paradox wrote:
> Hi,
>
> As I said in first post, I have experience with scale problem...if a model is modeled with scale 10 (for example...) with bones in scale 10 and then rescaled at 1, this near/far problem is a lot visible! This happens with all sw I have tried like 3ds, blender, c4d. If I build the model in scale 1 at beginning and bones in scale 1 also, this problem doesn't go away as you can see, but isn t so visible....
>
> We have to understand where is this scale problem...
>
> Thank you!
>
> Cheers,
> Dario
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