[osg-users] Best Pipeline For Integrating Blender Models?
Christian Buchner
christian.buchner at gmail.com
Sun Jun 5 15:32:12 PDT 2016
My workflow is to export the model from Blender to one of OBJ, DAE
(Collada) or FBX and to check in osgviewer which of these formats has less
issues. Then I run osgconv to convert it into OSG, OSGT, IVE or OSGB
formats as needed.
Christian
2016-06-05 21:05 GMT+02:00 Dave Sargrad <davidsargrad at hotmail.com>:
> Hi.
> I'm trying to get the daereader plugin built. Not sure what I need to do
> in cmake.
>
> I've gone into the collada section and I have filled out the collada
> entries that I think I might have to set, really am not sure how to set
> them properly.
>
> https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk
>
> I dont see the dae reader plugin show up in my project. Also I see the
> following error when i try to do an INSTALL
>
>
> > 1> CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file):
> > 1> file INSTALL cannot find
> > 1>
> "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll".
> > 1> Call Stack (most recent call first):
> > 1> src/osgPlugins/cmake_install.cmake:61 (include)
> > 1> src/cmake_install.cmake:52 (include)
> > 1> cmake_install.cmake:96 (include)
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67423#67423
>
>
>
>
>
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