[osg-users] Preparing to make 3.5.3 dev release, please test

Björn Blissing bjorn.blissing at vti.se
Fri Jun 3 01:48:03 PDT 2016


Hi,

I compiled the latest master with Visual Studio 2015.

I got a couple of warnings.  First of all I got a ton of these, which all originates from the same origin:


Code:

...
OpenSceneGraph\include\osg/OperationThread(80): warning C4589: Constructor of abstract class 'osg::Operation' ignores initializer for virtual base class 'osg::Referenced' (compiling source file D:\github\OpenSceneGraph\src\osg\AnimationPath.cpp)
  OpenSceneGraph\include\osg/OperationThread(80): note: virtual base classes are only initialized by the most-derived type (compiling source file D:\github\OpenSceneGraph\src\osg\AnimationPath.cpp)
...




And the same warnings for the following classes:


Code:

OpenSceneGraph\src\osgGA\CameraManipulator.cpp(24): warning C4589: Constructor of abstract class 'osgGA::CameraManipulator' ignores initializer for virtual base class 'osg::Callback'
  OpenSceneGraph\src\osgGA\CameraManipulator.cpp(24): note: virtual base classes are only initialized by the most-derived type
OpenSceneGraph\src\osgGA\StandardManipulator.cpp(51): warning C4589: Constructor of abstract class 'osgGA::StandardManipulator' ignores initializer for virtual base class 'osg::Callback'
  OpenSceneGraph\src\osgGA\StandardManipulator.cpp(51): note: virtual base classes are only initialized by the most-derived type
OpenSceneGraph\src\osgViewer\ViewerBase.cpp(44): warning C4589: Constructor of abstract class 'osgViewer::ViewerBase' ignores initializer for virtual base class 'osg::Object'
  OpenSceneGraph\src\osgViewer\ViewerBase.cpp(44): note: virtual base classes are only initialized by the most-derived type
OpenSceneGraph\src\osgViewer\ViewerBase.cpp(50): warning C4589: Constructor of abstract class 'osgViewer::ViewerBase' ignores initializer for virtual base class 'osg::Object'
  OpenSceneGraph\src\osgViewer\ViewerBase.cpp(50): note: virtual base classes are only initialized by the most-derived type
OpenSceneGraph\src\osgAnimation\AnimationManagerBase.cpp(65): warning C4589: Constructor of abstract class 'osgAnimation::AnimationManagerBase' ignores initializer for virtual base class 'osg::Callback'
  OpenSceneGraph\src\osgAnimation\AnimationManagerBase.cpp(65): note: virtual base classes are only initialized by the most-derived type




The I get a couple of warnings due to osg::PI being used with floats:


Code:

OpenSceneGraph\src\osg\ShapeDrawable.cpp(311): warning C4305: 'initializing': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(381): warning C4305: 'initializing': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(669): warning C4305: '=': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(776): warning C4305: '=': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(1479): warning C4305: 'initializing': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(1697): warning C4305: '=': truncation from 'double' to 'float'
OpenSceneGraph\src\osg\ShapeDrawable.cpp(1783): warning C4305: '=': truncation from 'double' to 'float'





Then some warnings about narrowing conversions:


Code:
OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp(1693): warning C4838: conversion from 'int' to 'DWORD' requires a narrowing conversion
OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp(1693): warning C4838: conversion from 'unsigned int' to 'BYTE' requires a narrowing conversion



And finally some shadowed variable warnings:


Code:
OpenSceneGraph\src\osgShadow\ConvexPolyhedron.cpp(820): warning C4459: declaration of 'Points' hides global declaration
  OpenSceneGraph\src\osgShadow\ConvexPolyhedron.cpp(88): note: see declaration of '`anonymous-namespace'::Points'
OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp(2739): warning C4457: declaration of 'lParam' hides function parameter
  OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp(2511): note: see declaration of 'lParam'



There was also a lot of (+100) shadow warnings in the 3ds library. As well as one shadow warning each for the fbx and txp library.

Regards

Björn

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http://forum.openscenegraph.org/viewtopic.php?p=67374#67374








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