[osg-users] Looking for idea about predictive tile loading.

Valerian Merkling niarkoleptik at gmail.com
Tue Jul 26 06:56:32 PDT 2016


I'm working on a 3D SIG powered with OpenSceneGraph. 

I'm planning to use a QuadTree full of paged LOD to display my scene.

I'm ok with the detection of which tile is missing and try to load it, but I would like to be more "predictive", like guessing which not yet loaded tiles should soon need to be loaded and then start to work right now. I'm not looking for code or tools, but theorical stuff about it.

I know it's a common problem, and I guess there is tons of things about it on internet. Problem is that i lack the precise english vocabulary to be able to search for it. 

So if anyone could give me the commonly used name for this kind of problem, it would be really helpful ! But any link to documentation is also welcome.

Thank you!


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