[osg-users] Implement tile-based, large scale 2d map rendering

Bruno Oliveira bruno.manata.oliveira at gmail.com
Tue Jul 5 02:17:55 PDT 2016


Hello,


can someone give me some hints on where to start implementing a tile-based,
large scale 2d map renderer? This is similar to, for instance, Google maps,
i.e., it only shows the visible tiles, and increases scale as I zoom in.

I have a large tiled 2d raster map (e.g. 200k x 200k pixels) stored in hard
disk. Can I add these tiles to a PagedLOD engine?
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