[osg-users] [osgPlugins] [OSG Exporter problem] Export skinning model with biped animation to OSG format

Tung Nguyen tungnx.viss at gmail.com
Mon Jul 4 08:09:37 PDT 2016


Hi, Pelle Nordqvist

.fbx is working correctly that mean I open it in 3ds Max and can see it move, i dont have osganimationviewer, just osgviewer and when open FBX in osgviewer, i have error about lack of plugin support for FBX file.

About the OSGB file, i tried export and the result is save as ive, just biped move and the model skin dont move anything.

Do you have any other solution. many thanks for your help. 

Thank you!

Cheers,
Tung

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http://forum.openscenegraph.org/viewtopic.php?p=67986#67986








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