[osg-users] 3D osg::Image allocation size problem
Josiah Jideani
josh.jideani at gmail.com
Mon Jul 25 00:13:40 PDT 2016
Hi SMesserschmidt
I think you are right about the size issue.
With sizes less than 640, the getTotalImageSizeIncludingMipmap() function returns the correct size that is 640 x 640 x 640 x 4 x 4.
With sizes between 640 and 1024 it returns the wrong size that is even less than the maximum size of a 32bit int.
With sizes above 1024, it just returns 0.
Changing the data type of the size calculation in the source code could be a step in the right direction. How soon can it be changed?
Thanks.
Cheers
Josiah
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http://forum.openscenegraph.org/viewtopic.php?p=68202#68202
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