[osg-users] Line tessellation with osgUtil::Tessellator

Valerian Merkling niarkoleptik at gmail.com
Wed Jul 13 05:16:46 PDT 2016

Ok thanks.

One more question then if I can.

My grid is textured and has elevation, and my goal is to nicely draw the line on my textured grid and make it follow the elevation. Resampling is what came first to my mind. 

There is also the osgSim::OverlayNode which seems to be useful too, but i would to keep my line width constant for any camera angle.

So is the resampling a good option ? Is there any good technique I should try or investigate ?

Thanks !


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