[osg-users] using image data on CPU side, from GLSL imageStore().

Florian Castellane fixed-term.florian.castellane at bosch.com
Thu Jul 7 09:04:27 PDT 2016


Hi Daniel,

Here's a hint to get you started (haven't done that myself just yet)

You may need to render your data into a texture, then get that texture from the GPU to the CPU using 
Code:
glGetTexImage

.

Hope this helps.

Best regards,
Florian

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