[osg-users] using image data on CPU side, from GLSL imageStore().
Florian Castellane
fixed-term.florian.castellane at bosch.com
Thu Jul 7 09:04:27 PDT 2016
Hi Daniel,
Here's a hint to get you started (haven't done that myself just yet)
You may need to render your data into a texture, then get that texture from the GPU to the CPU using
Code:
glGetTexImage
.
Hope this helps.
Best regards,
Florian
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