[osg-users] Detecting if a node is within viewfrustum

Suraj Paul osgforum at tevs.eu
Sun Aug 28 22:37:02 PDT 2016

Hi Robert,

Thanks for throwing light in the issue. 

I will explore OsgUtil::PolytopeIntersector.

I am particularly interested in detecting if a particular node is within the view frustum. 

My purpose is to move the camera manually to contain the node within the view only when it moves out of the view frustum.


Thank you!


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