[osg-users] [About VertexArrayObject Branch] FeedBack and Insight

Remo Eichenberger osgforum at tevs.eu
Fri Aug 19 01:33:17 PDT 2016

Hi Robert

I've tried to test "vertex_array_object" branch with MacOSX to run osgsimplegl3. Does anyone has a "running" model without any shader errors to test this?

btw: I don't see any OSG_VERTEX_BUFFER_HINT environment variable check on the current source code. How can i enable the VAO support of OSG?


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