[osg-users] Crash on exit (graphics thread removing camera)

Jannik Heller scrawl at baseoftrash.de
Mon Aug 15 05:21:33 PDT 2016

Hi Robert,

I know about the restriction with viewer-level cameras (add/removeSlave).  I'm not using those. I'm using in-scenegraph cameras for render to texture effects.


As far as I'm aware, in-scene graph cameras are not supposed to be subject to threading issues and *should* be safely removable without stopping the viewer threading. 

Thank you!


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