[osg-users] Rendering in-scene camera from different cameras

Jannik Heller scrawl at baseoftrash.de
Fri Aug 5 08:53:33 PDT 2016

Looking at the OSG code more closely there may be an easier way.

If you set the Camera's render order to NESTED_RENDER, it *will* inherit the currently used render target.

Then set a RenderBin number on the camera to make sure it's drawn after the scene. That should do it.


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