[osg-users] support for double precission in shaders for INTEL board
Trajce Nikolov NICK
trajce.nikolov.nick at gmail.com
Fri Apr 29 01:55:27 PDT 2016
Hi Community,
I am aware that this question is not that much related to OSG (maybe?) but
I count that on the list there are good GLSL engineers.
I am facing issues with enabling this extension ''GL_ARB_gpu_shader_fp64".
It is enabled in my shaders '#extension GL_ARB_gpu_shader_fp64 : enable',
but for some reason I get this following error:
'GL_ARB_gpu_shader_fp64' : extension is disable or not available
Using GLview I see the extension present and enabled - did some tests with
other applications and all works, just can not make it work with OSG
Any clue?
Thanks a bunch as always !!!
Cheers,
Nick
--
trajce nikolov nick
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20160429/822ed09b/attachment-0002.htm>
More information about the osg-users
mailing list