[osg-users] ShaderComposer::releaseGLObjects warning

Andy Skinner Andy.Skinner at mathworks.com
Wed Apr 27 12:20:31 PDT 2016


So, to be clear, we'll leave it as is?

thanks
andy


Needing to put a using in lots of places across the OSG to just quieten inappropriate warnings is pretty crappy.  The more superfluous code you have in your code base the less easy it is to read, the easier it to break.  This makes me very wary of jumping through hoops to quieten dodgy warnings from the compilers.

Robert.



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