[osg-users] ShaderComposer::releaseGLObjects warning
Robert Osfield
robert.osfield at gmail.com
Wed Apr 27 02:54:54 PDT 2016
Hi Andy,
On 26 April 2016 at 20:31, Andy Skinner <Andy.Skinner at mathworks.com> wrote:
> Thanks for that fix. There is a remaining issue, and I'm not sure if you
> would see it as a bug or a dodgy compiler warning. :)
>
>
>
> We get a similar message about osgUtil::CullVisitor::clone().
>
>
>
> NodeVisitor uses META_Object, which brings in:
>
> virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new
> name (*this,copyop); }
>
>
>
> But CullVisitor defines clone as:
>
> virtual CullVisitor* clone() const { return new
> CullVisitor(*this); }
>
>
>
> They differ in whether they take an argument. I believe we've discussed
> this kind of thing before when considering using "using", and it was, if I
> remember correctly, a dodgy compiler warning then.
>
>
The osg::ShaderComposer warning did highlight a bug, but this warning isn't
highlighting an actual error. If one calls clone(osg::CopyOp) then you'll
still git the correct clone() method. It does highlight what is not ideal
coding style, and in this case it's a historical reason why there is this
clone() convenience method. These days a osg::clone(object) would do just
as well without requiring the extra method, but this is a relatively modern
addition.
Could you try doing adding:
using NodeVisitor::clone;
To the include/osgUtil/CullVisitor and see if that quietens the warning.
Robert.
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