[osg-users] Why isn't OpenSceneGraph used in games?

Michael DeForge mdeforge at simcreator.com
Fri Apr 22 09:57:21 PDT 2016


robertosfield, thanks for stopping by and weighing in. I agree, the scene graph itself is likely the performance bottleneck. We're going to do some additional profiling in the coming weeks. I have lots of ideas.

Thank you to all others as well. That "Just Say No to Scene Graphs" article is great, I've seen that before :) .

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http://forum.openscenegraph.org/viewtopic.php?p=66933#66933








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