[osg-users] Why isn't OpenSceneGraph used in games?

Chris Hanson xenon at alphapixel.com
Thu Apr 21 10:22:54 PDT 2016


On Thu, Apr 21, 2016 at 11:10 AM, Trajce Nikolov NICK <
trajce.nikolov.nick at gmail.com> wrote:

> I will jump in with an add as well (please don't be mad at me, it is still
> about OSG :-) )
> Have a look at http://openig.compro.net
>


I'll second everything Nick says. We're getting going with OpenIG ourselves
and like osgEarth, it's a fantastic toolkit for this sort of thing. I
actually plan to use osgEarth AND OpenIG together in the future if possible.

Maybe if you describe more of what you're actually trying to do with your
project, we can make better recommendations about what toolkits to use.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20160421/f1a6f79f/attachment-0003.htm>


More information about the osg-users mailing list