[osg-users] OSG and NVX_gpu_memory_info
Garth D
garthy_gso at entropicsoftware.com
Wed Sep 30 02:56:55 PDT 2015
Hi Robert,
Thanks for having a look at things and for the suggestion.
On 30/09/15 17:35, Robert Osfield wrote:> HI Garth,
> I'd use a RealizerOperation. Have a look at the osgvolume example to an
> example of using a RealizerOperation to get information from the graphics
> context.
I was unfortunately unable to solve the problem. Here is what I tried:
I checked the osgvolume.cpp source for 3.2.1 and 3.4.0, but did not find
a RealizerOperation in either.
I did notice that osgvolume does also use viewer.setRealizeOperation()
for TestSupportOperation, defined earlier. Is this what you are
referring to? Assuming yes: This is the way I was able to successfully
query the information once only at the start of the program.
Unfortunately I need to query the information periodically, ie. over the
course of the program, rather than just at initialisation. Unless I am
mistaken, the target of setRealizeOperation is only called the one time,
on viewer realization. Is this right? If so: Is there a corresponding
call that I can use to attach an osg::Operation or similar to in order
to make the required calls periodically? If not: Is there a way to
indicate that the operation should be repeatedly called?
Or is there another part of osgvolume.cpp that I should be looking at?
The only glGet* call in the file is in TestSupportOperation, which is
set using setRealizeOperation(), so I think I am looking in the right place?
I'll continue to experiment. Thanks again for the suggestion. Is there
anything else I should try?
Cheers,
Garth
>
> Robert.
>
> On 30 September 2015 at 03:49, Garth D <garthy_gso at entropicsoftware.com>
> wrote:
>
>> Hi all,
>>
>> I was wondering if anyone has been successful in using the
>> NVX_gpu_memory_info extension with OpenSceneGraph, and the best place to
>> call glGetIntegerv to get the associated values.
>>
>> Details on the extension here:
>> https://www.opengl.org/registry/specs/NVX/gpu_memory_info.txt
>>
>> I'm using Linux, OSG 3.2.1, and a card that supports the
>> NVX_gpu_memory_info extension.
>>
>> I have tried querying the current and total memory using
>> GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX and
>> GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, and in each case but
one, the
>> values reported back are zero.
>>
>> The only success I have had thus far has been querying the values via an
>> osg::Operation set with ViewerBase::setRealizeOperation() on my viewer
>> (osg::Viewer). The values returned appear to be correct. This allows
me to
>> get the correct values *once* at the start of the program.
Unfortunately I
>> need to query them periodically, and I have been unable to do this.
>>
>> So far, I have tried hooking the calls into:
>> - An osg::Camera::DrawHandler, set via
>> osg::Camera::setInitialDrawCallback().
>> - An osg::Node::NodeHandler, hooked into the root node via
>> osg::Node::setUpdateCallback.
>> - An osg::Drawable::DrawCallback, hooked into a dummy chain off the root
>> of: osg::Node -> osg::Geode -> osg::Geometry (osg::Drawable), via
>> osg::Drawable::setDrawCallback.
>> - An osg::Drawable::CullCallback , hooked into a dummy chain off the
root
>> of: osg::Node -> osg::Geode -> osg::Geometry (osg::Drawable), via
>> osg::Drawable::setCullCallback.
>> - An osg::Camera::DrawHandler, set via
>> osg::Camera::setFinalDrawCallback(). Only partly-tested due to a
>> race-condition that occurs in my code, but appears to fail.
>>
>> I have experimented with osg::GraphicsContext::makeCurrent() with each.
>>
>> Can anyone suggest a better place to hook these calls into? Or
>> alternatively confirm that they have the extension working with one
of the
>> above, so I can change or experiment with my existing setup to try
to make
>> it work?
>>
>> Cheers,
>> Garth
>> _______________________________________________
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>> osg-users at lists.openscenegraph.org
>>
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
>
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