[osg-users] Modern GLSL and OSG

Jan Ciger jan.ciger at gmail.com
Thu Sep 24 12:48:37 PDT 2015


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On 24/09/15 00:19, Garth D wrote:
> 
> Hi Christian,
> 
> Many thanks for the interesting suggestion. :)
> 
> My main development environment is Linux-based, with a secondary 
> virtualised Windows development environment. Due to the
> visualization (VirtualBox) I don't believe I can do much in the way
> of development with ANGLE due to its DX backend, at least with my
> current setup.

Um, wouldn't it be far easier to simply ask OSG to create an OpenGL
3.x/4.x core context instead? Then you don't have the legacy stuff
available and don't need to bother with hacks like Angle.

J.
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