[osg-users] how to set width and Stipple of a osgText::BoundingBox?
Lv Qing
donlvqing at msn.com
Tue Oct 27 09:22:02 PDT 2015
Hi,
I want to modify text.cpp so can set osgText::BoundingBox's width and line Stipple.
Here is how osg draw BOUNDINGBOX in text.cpp:
if (_drawMode & BOUNDINGBOX)
{
if (_textBB.valid())
{
state.applyTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::OFF);
const osg::Matrix& matrix = _autoTransformCache[contextID]._matrix;
osg::Vec3 c00(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*matrix);
osg::Vec3 c10(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*matrix);
osg::Vec3 c11(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*matrix);
osg::Vec3 c01(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*matrix);
gl.Color4f(colorMultiplier.r()*_textBBColor.r(),colorMultiplier.g()*_textBBColor.g(),colorMultiplier.b()*_textBBColor.b(),colorMultiplier.a()*_textBBColor.a());
gl.Begin(GL_LINE_LOOP);
gl.Vertex3fv(c00.ptr());
gl.Vertex3fv(c10.ptr());
gl.Vertex3fv(c11.ptr());
gl.Vertex3fv(c01.ptr());
gl.End();
}
}
I have added this two line before gl.Begin(GL_LINE_LOOP):
glLineWidth (2.0);
glLineStipple (1, 0x0F0F);
It seems not work,need help!
Thank you!
Cheers,
Lv
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65460#65460
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