[osg-users] Oculus+OSG

Christian Buchner christian.buchner at gmail.com
Thu Oct 22 03:59:46 PDT 2015


NOTE: Oculus SDK and Runtime 0.8.0.0 beta have just been (quietly) released.

Find a change log here:
https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/

Christian


2015-09-29 21:24 GMT+02:00 Jan Ciger <jan.ciger at gmail.com>:

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> Hello,
>
> On 29/09/15 12:22, Antoine Galluet wrote:
> > Hi,
> >
> > Please tell me if you prefer me to post my issue in another thread
> > to keep this one clean.
> >
>
> Please, don't hijack threads with unrelated issues. Make a new
> thread/topic.
>
> > I'm starting with openscenegraph and the oculus. I compiled the
> > viewer and I can load the basic example (cow, plane). But I have an
> > error when I try to load one of my own .osgb. The viewer returns me
> > "InputStream::readObject<>: Unsupported wrapper class"
> >
> > Do you have any clue of what's going wrong?
>
>
> Your problem is likely because you are trying to load an .osgb file
> that was exported by an incompatible OSG version. That has nothing to
> do with Oculus Rift whatsoever.
>
> Try to use osgconv on the file and convert it to .osg for example. If
> you set OSG_NOTIFY_LEVEL env. variable to DEBUG, it might give you
> idea why it has failed.
>
>
> Regards,
>
> Jan
>
>
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