[osg-users] OS X (10.9) Texture2D with hardware compression results in no texture data.

Nikolay Kasyanov corrmage at gmail.com
Thu Oct 1 03:21:36 PDT 2015


I found the commit that triggered this bug: 9bb2cfd3d4e4a08628ca8c49a2e6c061fe143fb8 (check it out on OSG's github mirror at /openscenegraph/osg, I can't post urls yet, unfortunately)

Bug can be easily reproduced using current master of OpenMW (/openmw/openmw on GitHub) on OS X (at least 10.10 & 10.11 are affected with Intel GPU, still not sure about other).

Continuing discussion here since submission thread is not the right place for bug reports.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65276#65276








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