[osg-users] [build] using 3Ds Model in osgFX::BumpMapping and the Texture UV Coords for diffuse are not loaded

Tobias Rick raveworld at freenet.de
Mon Nov 9 16:18:28 PST 2015


In addition, when bump->setEnabled(true); the textureMatrix has no effekt anymore. How can I use the textureMatrix in this case?

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