[osg-users] Joystick support in OSG

Elias Tarasov elias.tarasov at gmail.com
Fri Nov 6 00:15:23 PST 2015


Hello!

To solve abovementioned task i searched for examples into OSG's projects: present3D app, osgviewerSDL example and sdl plugin.
Also, i looked into these docs: https://www.libsdl.org/release/SDL-1.2.15/docs/html/guideinput.html

Eventually i came up with that code: https://drive.google.com/file/d/0ByDDImhSolf6MDYzMllhd0xFTkE/view?usp=sharing

My joystick is successfully recognized by SDL.
Numbers of buttons, axes, and hats are returned correctly.

However, expression 

Code:
auto ifEventExists = SDL_PollEvent(&jevent);

 
always returns zero, which means not a single one input event exists.

So i've never been able to pass into 

Code:
switch (jevent.type) { 
....
}




section.

Could anybody being familiar with SDL help with that issue?

Thank you!

Cheers,
Elias

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65558#65558








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