[osg-users] segfaults with glDeleteShader

Roman Grigoriev grigoriev at gosniias.ru
Mon Nov 2 06:54:27 PST 2015


Hi, Robert!
Sorry for disturbing you about that.
In my .earth file I use rex driver with splatting code by using agglite driver that generate landcover from very big vector file. Bug appears to me after 30-40min of using osgearth_viewer on my laptop. I try to generate .earth file that it'll be easily to track. 

Thank you!

Cheers,
Roman

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65513#65513








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