[osg-users] three versions of LightSpacePerspectiveShadowMap in one .cpp
Trajce Nikolov NICK
trajce.nikolov.nick at gmail.com
Sun May 3 05:35:02 PDT 2015
Hi again Robert,
I am seeing your work in the mentioned shadow map technique and as you know
there are three versions of the algorithm available through #defines. I
found the one that is not default to work the best for me, but this means I
have to edit the code every time I update.
Any ideas how to make this configurable? Via CMake? Or separate the
versions of the algorithm across different files? What are your thoughts?
Cheers,
Nick
--
trajce nikolov nick
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20150503/1957c294/attachment-0002.htm>
More information about the osg-users
mailing list