[osg-users] OpenThreads trunk latest mods crashes on mingw32 g++ Windows in Release
Trajce Nikolov NICK
trajce.nikolov.nick at gmail.com
Sun May 3 05:39:16 PDT 2015
hmm .. might be :-) ... let me check again .. ignore for now .. I will post
the findings ....
Nick
On Sun, May 3, 2015 at 2:37 PM, Robert Osfield <robert.osfield at gmail.com>
wrote:
> Hi Nick,
>
> On 3 May 2015 at 13:27, Trajce Nikolov NICK <trajce.nikolov.nick at gmail.com
> > wrote:
>
>> Hi Robert,
>>
>> when I browse the code I seeing this in the Atomic.h/cpp
>>
>> Revision 13132
>> <http://trac.openscenegraph.org/projects/osg/changeset/13132>, 8.1 kB (checked
>> in by robert, 3 days
>> <http://trac.openscenegraph.org/projects/osg/timeline?from=2015-04-30T16%3A04%3A51Z%2B0200&precision=second>
>> ago)
>>
>> From Christian Kehl, changes for making osgAndroid working with GLES1
>> enabled
>>
>> And I reverted back the changes to match 3.3.7 but it still crashes in
>> Atomic::operator--()
>>
>
> That check in should only change the include/osg/GLDefines, it shouldn't
> touch any other file.
>
>
>> Debug works just fine, so I have no idea what is wrong
>>
>
> I suspect it's a build issue. Any chance you are mixing release and debug
> builds?
>
> Robert.
>
>
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>
--
trajce nikolov nick
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