[osg-users] Alternative to PBO crashing on Intel HD Graphics GPU

Robert Osfield robert.osfield at gmail.com
Mon Jun 1 01:05:09 PDT 2015

Hi Michael,

PBO's are typically used to improve performance via async data
transfer, you can often do work without them.  Try just disabling the
use of PBO's.

Also try updating the driver version.


On 31 May 2015 at 16:30, michael kapelko <kornerr at gmail.com> wrote:
> Hi.
> I use Viewer with PBO (almost an exact copy of
> http://minervagis.googlecode.com/svn/branches/releases/1.0.0/Source/OsgTools/Render/OffScreenRenderer.cpp
> ) to render models into textures without altering main window.
> I found out that Intel HD Graphics GPU can't process it by simply crashing
> with an error.
> Is there a way to render a scene without altering main window? May be by
> spawning a second window as invisible or smth?
> Thanks.
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> osg-users at lists.openscenegraph.org
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