[osg-users] Splitting a scene in osg

Joe Kindle seganom at gmail.com
Mon Jun 29 00:18:15 PDT 2015

Thanks all for the help, i succeded writing a function which splits the geometry :)

So now im in other issue.. The original model has texture. When i split the geometries i want to keep the texture for each part (every new geode of part of the model will include the right texture part)
Anyone has idea how to approach that ?

Thank you!


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