[osg-users] Regarding Converting 3ds Max file in OSG format

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Tue Jun 23 00:06:31 PDT 2015


For this I would look up on web, how to update PATH environment variable in
Windows. For temporary use it might be something like

set PATH = %PATH%;C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-
VS9.0.30729-x86-release-12741\bin;

or

go to that bin folder and run it from there, but you have to provide full
path to your file like:

osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb

model.osgb is your output from the conversion

On Tue, Jun 23, 2015 at 8:59 AM, HITESH Singhal <ug201211016 at iitj.ac.in>
wrote:

> Ya i have that but how to get this folder in my PATH environment??
>
> --
> Regards
> Hitesh Singhal
> Electrical Engineering
> +91-8386837430
>
>
> On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK <
> trajce.nikolov.nick at gmail.com> wrote:
>
>> do you have C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
>> folder? Can you see if that utility osgconv.exe is located in that bin
>> folder? If so, I think best you should set this folder in your PATH
>> environmental variable and restart your command prompt
>>
>> On Tue, Jun 23, 2015 at 8:50 AM, HITESH Singhal <ug201211016 at iitj.ac.in>
>> wrote:
>>
>>> I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
>>> Powershell window it is showing error that "osgconv term is not recognised
>>> as the name of cmdlet."
>>> My OSG binaries are saved at the location:
>>>
>>> C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
>>>
>>> Now tell me what to do?
>>>
>>> --
>>> Regards
>>> Hitesh Singhal
>>> Electrical Engineering
>>> +91-8386837430
>>>
>>>
>>> On Tue, Jun 23, 2015 at 12:13 PM, Trajce Nikolov NICK <
>>> trajce.nikolov.nick at gmail.com> wrote:
>>>
>>>> This is sample application that comes with OSG distribution/source. You
>>>> only need to build osg yourself (or get from somewhere the binaries). Once
>>>> you have done that, simply type:
>>>>
>>>> osgconv --help
>>>>
>>>> for all the options
>>>>
>>>> On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal <ug201211016 at iitj.ac.in
>>>> > wrote:
>>>>
>>>>> Can you please explain me in details what is this and how to do it?
>>>>>
>>>>> --
>>>>> Regards
>>>>> Hitesh Singhal
>>>>> Electrical Engineering
>>>>> +91-8386837430
>>>>>
>>>>>
>>>>> On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
>>>>> trajce.nikolov.nick at gmail.com> wrote:
>>>>>
>>>>>> Hi HITESH,
>>>>>>
>>>>>> if you have 3ds model you can use the osgconv utility (from OSG). You
>>>>>> do osgconv mymodel.3ds mymodel.osgb
>>>>>>
>>>>>> Nick
>>>>>>
>>>>>> On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal <
>>>>>> ug201211016 at iitj.ac.in> wrote:
>>>>>>
>>>>>>> I have 3ds file too of that model, so in that condition will I be
>>>>>>> able to get my model fully without any loss in environment?
>>>>>>> And one thing more here I'm unable to use that OSG exporter, what If
>>>>>>> I send you the .3ds file and you convert it at your place and send it back
>>>>>>> to me on Google Drive.
>>>>>>> So can you help me with that?
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Regards
>>>>>>> Hitesh Singhal
>>>>>>> Electrical Engineering
>>>>>>> +91-8386837430
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Jun 23, 2015 at 1:11 AM, Chris Hanson <xenon at alphapixel.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> The .max format is proprietary and cannot be read by OSG.
>>>>>>>>
>>>>>>>> On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal <
>>>>>>>> ug201211016 at iitj.ac.in> wrote:
>>>>>>>>
>>>>>>>>> No it's in .Max format
>>>>>>>>> On 23 Jun 2015 00:29, "Farshid Lashkari" <flashk at gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> The exporter works as a plugin to 3ds max, so you will need to
>>>>>>>>>> have 3ds max installed in order to use it. What exact format is the file
>>>>>>>>>> in (.3ds or .max)? OSG comes with a .3ds file loader, so that should work
>>>>>>>>>> if the file is in .3ds format.
>>>>>>>>>>
>>>>>>>>>> On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal <
>>>>>>>>>> ug201211016 at iitj.ac.in> wrote:
>>>>>>>>>>
>>>>>>>>>>> Hi,
>>>>>>>>>>>
>>>>>>>>>>> Thanks for reply. I'm not having any 3ds max software because I'
>>>>>>>>>>> unable to download it in my laptop. So can you suggest me any way to
>>>>>>>>>>> download it or is there any other way to convert 3ds file in OSG format.
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> Regards
>>>>>>>>>>> Hitesh Singhal
>>>>>>>>>>> Electrical Engineering
>>>>>>>>>>> +91-8386837430
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Jun 22, 2015 at 10:49 PM, Farshid Lashkari <
>>>>>>>>>>> flashk at gmail.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Hi,
>>>>>>>>>>>>
>>>>>>>>>>>> Once you have installed the exporter, you should see a
>>>>>>>>>>>> "OpenSceneGraph Exporter" option in the 3ds max export dialog. What version
>>>>>>>>>>>> of 3ds max do you have installed?
>>>>>>>>>>>>
>>>>>>>>>>>> Cheers,
>>>>>>>>>>>> Farshid
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal <
>>>>>>>>>>>> ug201211016 at iitj.ac.in> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>
>>>>>>>>>>>>> I have a 3d model in 3ds max format, I want to change it in
>>>>>>>>>>>>> OSG format. I have also downloaded that OSG Exporter.But I don't know how
>>>>>>>>>>>>> to use it, because I'm not seeing any software after downloading this
>>>>>>>>>>>>> exporter.
>>>>>>>>>>>>> So can any one please help me out with this problem. Its
>>>>>>>>>>>>> urgent for my project work.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Please reply at your earliest!!
>>>>>>>>>>>>> --
>>>>>>>>>>>>> Regards
>>>>>>>>>>>>> Hitesh Singhal
>>>>>>>>>>>>> Electrical Engineering
>>>>>>>>>>>>> +91-8386837430
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> osg-users mailing list
>>>>>>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>>>>>>
>>>>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> osg-users mailing list
>>>>>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>>>>>
>>>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> osg-users mailing list
>>>>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>>>>
>>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> osg-users mailing list
>>>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>>>
>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> osg-users mailing list
>>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>>
>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
>>>>>>>> http://www.alphapixel.com/
>>>>>>>> Training • Consulting • Contracting
>>>>>>>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 •
>>>>>>>> OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>>>>>>>> Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
>>>>>>>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>>>>>>>> iPhone/iPad/iOS • Android
>>>>>>>> @alphapixel <https://twitter.com/alphapixel>
>>>>>>>> facebook.com/alphapixel (775) 623-PIXL [7495]
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> osg-users mailing list
>>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>>
>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> osg-users mailing list
>>>>>>> osg-users at lists.openscenegraph.org
>>>>>>>
>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> trajce nikolov nick
>>>>>>
>>>>>> _______________________________________________
>>>>>> osg-users mailing list
>>>>>> osg-users at lists.openscenegraph.org
>>>>>>
>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> osg-users mailing list
>>>>> osg-users at lists.openscenegraph.org
>>>>>
>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> trajce nikolov nick
>>>>
>>>> _______________________________________________
>>>> osg-users mailing list
>>>> osg-users at lists.openscenegraph.org
>>>>
>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>
>>>>
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users at lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>>
>> --
>> trajce nikolov nick
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
trajce nikolov nick
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20150623/1c5ce720/attachment-0003.htm>


More information about the osg-users mailing list