[osg-users] GUIEventAdapter getButton() on DRAG
Gianni Ambrosio
g.ambrosio+osg at gmail.com
Thu Jun 18 04:17:01 PDT 2015
OK, it seems in some cases there is a need to have two states of button pressed so there is a getButton() that behaves correctly on PRESSED/RELEASED event while on DRAG event the pressed button is returned by getButtonMask() instead.
Gianni
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64120#64120
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