[osg-users] Segfault occuring in -- void Text::drawImplementation(osg::State& state, const osg::Vec4& colorMultiplier) const -- after updating from osg 3.3.1 to the current trunk

Curtis Rubel crubel at compro.net
Tue Jun 16 10:08:48 PDT 2015


Hi Robert,

I compiled and tested the code to make sure it failed the same
way before posting it, so that is sort of strange to find this
type of thing now..  I was testing on 64bit Linux here..

Well I am glad it did not waste to much of your time, I know you
have been really busy lately from watching all the posts and stuff
going on the last month or so...

We have been busy ourselves here getting our OpenIG project ready
for release to the opensource community.  Hopefully that will be
ready by the end of this week.  Getting all 3 platforms, Linux, MacOSX
and Windows all happy at the same time has been quite the chore,
but I am sure you are fully aware of that already...

... 

Thank you!

Cheers,

Curtis

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64101#64101








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